PoolRooms
A downloadable game for Windows
Я и мой друг с бюджетом в пачку сухариков создали эту игру с сюжетом буквально за две недели. Естественно мы ее еще будем допиливать. Разработка очень задалбливает, UE5 постоянно вылетает и ничего не сохраняется. Но мы не вешали нос и продолжали разработку. Чтобы игра вышла в Steam можно нас поддержать: kefir_twtch - DonationAlerts
Status | In development |
Platforms | Windows |
Author | KefirStudioss |
Genre | Adventure |
Made with | Unreal Engine, Blender |
Tags | Horror, Multiplayer, Singleplayer, Spooky |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | 1 - 5 |
Download
Download
PoolRoom.zip 500 MB
Install instructions
Распакуй зип файл и запускай.
Development log
- Релиз (наверное)80 days ago
- Added Non-Ray-Tracing Version93 days ago
Comments
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can you make a linux download?
you can use wine for opening exe on Linux
I know but it still was dark.
hi! maybe you need some help with audio\ost\ingame music?
all cool but remove fisheye
I will do so that you can remove it in settings
I think my game may be bugged again, i have 1,204/500 points in the red light green light mini game but i cannot interact or go through the door https://www.twitch.tv/johnnyspectronyt/clip/VainWittyBaguetteDancingBaby-7iT-a2G...
can you make a full clip of your playtrough?
https://www.twitch.tv/videos/2339600927
skip to 2:58:18 in this vod
thanks
I found a bug on the 5th level i fell through the map after the platforms floated to the ceiling and i jumped into one of the rectangular holes! https://www.twitch.tv/johnnyspectronyt/clip/AbstruseThoughtfulSangPanicVis-me0Fu...
i will fix that
Hey i keep on getting some crash due to some ray tracing bug
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 991]
RayTracingDevice->CreateStateObject(&Desc, IID_PPV_ARGS(Result.GetInitReference())) failed
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12RayTracing.cpp:663
with error E_INVALIDARG
Is it on the start of the game or somewhere else? if it is on the start i will try to disable Ray Tracing as default
Yeah it happens as soon as i start the game
I have published a non-ray-tracing version, this should help.
Also occasionally instead of crashing ill just have a black screen as soon as i start it
download the non-rt-version
Thanks it works now